Aug 13, 2005, 02:29 AM // 02:29
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#181
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Banned
Join Date: May 2005
Location: East Texas
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Quote:
Originally Posted by fastfooder
I Hate All These Noobs That Run To Forge They Get Armor Early Duel In Shiverpeak Arena And Own Everyone
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Then copy them.
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Aug 13, 2005, 06:02 PM // 18:02
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#182
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Wilds Pathfinder
Join Date: Jun 2005
Location: Texas
Guild: Scouts of Tyria
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Again, running isn't the problem. Knock yourselves out. Have a block party. Get all your online buddies and run peeps til your bank account overflows.
Just don't let anyone play in Yak's or Ascalon's arenas that has been anywhere past Beacon's Perch.
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Aug 13, 2005, 06:41 PM // 18:41
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#183
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: [IV]
Profession: Mo/
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i am sorry, but i truly dont care wether or not a lvl 3 gets to droknars before i do. He is level 3. He will never get far from there. He is just there for skills or armour and you dont have to worry about him wanteing to get to ring of fire as a lvl 3. I am just fine with these people because i mean, they are smarter then me. I wish i woulda gone back the 100 hours and hired a runner.
btw, the idea of not letting them in yaks or ascalon arena is the worst idea i have ever heard (besides automobiles in gw) I was at lions arch at lvl 13, and i got there from doing only missions and quests aka no running. Would it be fair if i was not allowed to fight in an arena that has a level limit of 15 and i am only lvl 13? NO.
Last edited by Holy Arch; Aug 13, 2005 at 06:45 PM // 18:45..
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Aug 13, 2005, 07:32 PM // 19:32
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#184
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Lion's Arch Merchant
Join Date: May 2005
Guild: Philosophers of Denravi
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Quote:
Originally Posted by Hysteria
IMO this one boss name that was chosen as a Grand prize winner reflects they're views on the subject, Tarnok Forgerunner. Now you tell me
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BINGO!
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Aug 13, 2005, 07:51 PM // 19:51
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#185
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Krytan Explorer
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I'm not stupid.
Besides that referrence to the thread title.
Who cares about people in Arenas with Droknar Armor? Only stack up on some health degen. It really rocks at that level. Ooops, owned droknar armor. The only difficulty i found resided in two elite skills. Spellbreaker and Poison Arrow.
Concerning Poison Arrow, well.. they could just get Apply Poison and fight in the Shiverpeaks Arenas totally legit.
And about Spellbreaker. AOE Effects still get the target down. Those people especially don't have the attributes to maintain it for long OR are completely useless in every other aspect. Adapt, work around, still win.
As one can tell, people with elite skills in that places can't have much playerskill anyways so it is very possible to still beat them, even with the limited skillset you have.
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Aug 13, 2005, 07:52 PM // 19:52
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#186
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Wilds Pathfinder
Join Date: Jun 2005
Profession: Mo/
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It's pretty difficult for me to think that ArenaNet feels Forge Running is an exploit, especially since they have rather decisively dealt with things they felt were exploits in the past while Forge Running has been going on (and cried about) for a while. For example, Riverside Ettins, Bone Minions, and Salt Flats Chest runs didn't last that long once they became hot forum topics. Not to mention how quickly they banned people who kept repeating the Mirror Battle when it was bugged and gave you 50,000 XP even if you did it before.
The fact that they're so hesistant to nerf things like Forge Running, Soloing Underworld with the 105 Monk Build, Prophet Path Minotaur/Griffon Runs, and even Twin Serpents Tengu (Though admittedly, I've had pretty rotten luck with the Prophet Path and Twin Serpent runs lately so perhaps they figured the farming control script/whatever the heck is enough to settle that) makes me doubt if they're ever going to really do anything about them.
Last edited by Sanji; Aug 13, 2005 at 07:54 PM // 19:54..
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Aug 15, 2005, 06:42 PM // 18:42
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#187
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Wilds Pathfinder
Join Date: Jun 2005
Location: Texas
Guild: Scouts of Tyria
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Quote:
Originally Posted by Holy Arch
btw, the idea of not letting them in yaks or ascalon arena is the worst idea i have ever heard (besides automobiles in gw) I was at lions arch at lvl 13, and i got there from doing only missions and quests aka no running. Would it be fair if i was not allowed to fight in an arena that has a level limit of 15 and i am only lvl 13? NO.
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Congrats on making it that far, folks that are in the game for the PvE content are more then welcome to go as far as they want and wander where they will. The idea of limiting access to the PvP arenas based on how far you've gotten (ie what skills and armor you're able to gather) is to further enforce the level limits. Sure they could start putting level requriements on skills and armor... but then there will be all sorts of balancing issues for each indvidual skill. I would like to expect that if I enter the Ascalon arena, that there is no chance of me encountering Poison Arrows, that there is no chance of me encountering Shatter Enchantment, that the only skills I have to plan for will be ones acheivable prior to Yak's Bend.
Thus new players to the game don't have to suddenly grasp the nuances of DoT to defeat Drok's armor, knowing that AoE will work around SpellBreaker, and all the other myriad excellent strategies and counter combos that exist in level 20+ PvP. If folks thought of Ascalon Arena as an entry level area to PvP and Yak's Arena as some sort of intermediate arena.... then maybe jsut maybe we'd have a more vibrant and exciting PvP environment. Heck Low Level Dueling might become a new sub-genre.
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Aug 15, 2005, 09:27 PM // 21:27
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#188
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Pre-Searing Cadet
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Quote:
Originally Posted by Ryoushi
I DON'T UNDERSTAND THIS.
Recently I got my second character Natsume Mononoke to Beacon's Perch. The first time I got there ever, with my ranger, everyone was saying something akin to "LFG-Kryta!" or something similar. Now EVERYONE and I mean nearly EVERYONE in the district was searching for a forge runner. Basically, someone who could run them all the way down through Lornar's Pass, bajillions of miles away, to Droknar's Forge.
The thing is, this makes people like me that play through the entire game fairly feel cheated. I've spent nearly 130 hours getting Ryoushi to where he is now at Thunderhead Keep, and yet some noob can get there in under half the time because he has lots of money to pay a runner?
ANet, you guys really should do something about this. Maybe limit Lornar's to level 20s only, I don't know.
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it's funny cuz when i was on my 2nd char, thats how i felt.
but when i deleted my ele and created a new one (due to lack of skill points and my stupid decisions on buying skills :P ) it became clear to me that i dont want to go through the boring (to me) storyline again, hell i can probably memorize those speaches in cutscenes...
and you spent [EDIT]150 hours[EDIT] to get to thunderhead? i hope you are exagerating... im only around 120 hours into the game and i have 3 characters asended (2 now, deleted one) and spent a large amount of time pvping.
EDIT: just checked age again.
Last edited by CLDragon; Aug 15, 2005 at 10:08 PM // 22:08..
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Apr 16, 2007, 12:26 PM // 12:26
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#189
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Pre-Searing Cadet
Join Date: Jan 2007
Profession: D/W
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I have no problem with people being run. I just don't like being run myself.
I just got my assassin into prophecys and did the run from LA to beacon's perch myself and also to ToA. I'm trying to run her to droks myself. I see no point in completing prophecys with a Factions character, that's why I decide to run... -by myself-. The run is hard and I haven't succeeded yet. But I must say that it's very much fun. I want to be able to make the run just for the sake of it.
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Apr 16, 2007, 12:47 PM // 12:47
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#190
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Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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I was about to say, people still make a big deal out of drok run? Then I look up the OP, it made in 2005! what the heck neon? Leave dead tread alone! Stop poking it! Let it rest, man!
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Apr 16, 2007, 12:48 PM // 12:48
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#191
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Guildless :(
Profession: R/
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Serious thread necromancy here. Great job!
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Apr 16, 2007, 12:49 PM // 12:49
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#192
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The Greatest
Join Date: Feb 2006
Profession: W/
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Read the date before you post kthxbai.
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